This video demonstrates how to animate a fish in Blender using displacement modifiers and textures. The creator uses a background image to guide the modeling process and then animates the fish by creating a series of "swooshes" in the texture editor. The video concludes by showing how to create a school of fish by duplicating and parenting the original fish.
875280 5 лет назад 1:01This video demonstrates a technique for animating large crowds in Blender using a simple character model and particle systems. The creator shows how to create a basic walk cycle, duplicate the character, and use a collection of characters as a particle system to generate a crowd. The video emphasizes the importance of diversity and density in creating a believable crowd.
1905013 5 лет назад 1:01