This video demonstrates a technique for creating tileable textures in ZBrush. The technique involves using two planes, one for sculpting and one for framing, to ensure that the texture wraps seamlessly without distortion. The video also discusses the importance of using the correct brush settings and the resolution of the final texture.
108355 5 лет назад 10:50This video demonstrates how to create seamless tiling textures from photographs in Blender. The process involves using the UV Editor, Array modifiers, and the Clone brush to manipulate the image. The video then shows how to bake the texture onto a new plane using Cycles.
35927 1 год назад 1:01