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I was quite surprised to see how expensive most crates got and also just how profitable some of them can be! https://www.tf2easy.com/affiliate code RAIN for FREE coins sound by: @kraftec 💜 discord.gg/7uYCdTa 💛 steamcommunity.com/id/ruskiiest123 💗 twitter.com/raindropstf 💚 twitch.tv/raindropstf ------------------------------------------------------------- Team Fortress 2 is a 2007 multiplayer first-person shooter game developed and published by Valve Corporation. It is the sequel to the 1996 Team Fortress mod for Quake and its 1999 remake, Team Fortress Classic. Mann Co. Supply Crates are tool items obtainable through the item drop system. They are shown as open-style wooden shipping crates, wrapped in chains held with a large padlock. Mann Co. Supply Crates can be opened with the use of a Mann Co. Supply Crate Key. Anything unboxed using an untradable key becomes tradable on the date the key is supposed to become tradable. When a crate is opened, a model appearing similar to a Mann Co. Supply Munition drops from the top of the screen, the sides of the box falling and fading from view to reveal an item. The player receives one among a set of items which are listed in the crate's description and are dependent on its series. This item is announced to the server in a similar format to regular dropped items. After which, both the crate and the key are removed from the player's inventory and replaced with the uncrated item. While Mann Co. Supply Crates are obtained through the item drop system, they do not add to the total cap of items a player can obtain each week. Furthermore, crate drops are completely independent from weapon or cosmetic drop rates.[1] Scorched Crates and the Summer 2013 Coolers were exceptions as they were not dropped. Scorched Crates could have been the only item inside a Pile of Ash, and the Coolers could only be obtained through Summer Claim Checks. Though the notion and concept of a crate suggests that the contents should be predetermined, Robin Walker has confirmed the mechanics are such that item drop is determined at the point of opening the crate; moreover, items are not mapped to crates and thus there is no known distinction to be made between two crates of identical series. Due to laws intended to discourage gambling amongst minors, players located in Belgium and the Netherlands are not able to open Mann Co. Supply Crates; attempting to open a crate in these countries displays a window preventing them from doing so. Unboxing Unusuals This is by far the most significant difference between crates and cases. When a crate decides to give the player an Unusual, it abandons the normal list of items it can drop and selects a random hat from the enormous list of non-graded craft hats available in the game, regardless of whether the crate normally offers hats at all. Unboxing an Unusual hat that's present in the crate's list is possible by sheer coincidence. Curiously, there were a few misc. items that could be unboxed with Unusual effects, allowing players to equip more than one Unusual at a time. However, Valve eventually removed this feature, removing all miscs. from the list of items that are able to be unboxed with Unusual quality. Whether this was done intentionally is still unknown. Cases, on the other hand, stick to the items within its list. When a case gives the player an Unusual, it only goes through the hats within its own list. Most items in the list are unable to have Unusual quality since they are not hats, which means that there are generally only about 6-9 possible Unusual hats that can be unboxed from each case. For example, the Violet Vermin Case's list of items that can be Unusual consists of: Murderer's Motif, Vampire Vanquisher, Mann-o-War, Hephaistos' Handcraft, Highway Star, Tank Top, Defragmenting Hard Hat 17%, and Lucky Cat Hat. The grade system functions exactly like before, only with fewer items for each grade. For example, the Blue Moon Case has 7 Commando grade items, but only 2 of them are hats (Starboard Crusader and Burning Question). Thus, in the event of an Unusual, the 16% chance of getting a Commando grade is divided between only those 2 items. For cases that contain painted weapons or War Paints, every single item in the case can be unboxed with Unusual quality. There are always only three possible effects: Hot, Cool, or Isotope. Unusualifiers have caused slight confusion about how they fit into the Unusual drop rate. Since it is a bonus drop item, its odds are completely separate from the odds of getting an Unusual hat or weapon. Thus, it is possible to unbox more than one Unusual in a single case. Unusualifiers have a far higher chance of being unboxed than Unusual hats or weapons, and like all other bonus drop items, they are exclusive to cases.