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While the world raced through Green Hill on the Genesis, another version of Sonic was making waves on the SEGA Master System and Game Gear—with completely different levels, music, and gameplay. In this 34 Years of Speed episode, creators and fans reflect on the 8-bit Sonic games, the hidden gems that expanded the Sonic universe in creative (and sometimes bizarre) ways. From Sonic the Hedgehog (8-bit) to Sonic Chaos, Triple Trouble, and Sonic Blast, these titles delivered distinct adventures that introduced new zones, characters, and mechanics that would influence future games. 🔹 In this video: The legacy of Sonic’s 8-bit games on SEGA Master System & Game Gear Key differences from the 16-bit versions First appearances of characters like Fang the Sniper (Nack the Weasel) Underrated music, boss fights, and creative level design Creator memories & how these titles expanded Sonic’s early reach 📺 Whether you grew up on handheld SEGA games or are just discovering them, this is a look at Sonic’s lesser-known—but no less important—chapters. 👇 What was your favorite 8-bit Sonic level or game? Drop it in the comments! Starring: @SEGAbits @sprashwave @SinceSpacies @GtotheNextLevel @TheRetroMartin @OfficialRadioSEGA @SonicHedgeblog @GamingTavernUK Sonic Cage Dome #Sonic8Bit #SonicTheHedgehog #GameGear #34YearsOfSpeed #SEGA #RetroGaming #SonicChaos #TripleTrouble #MasterSystem #SonicAnniversary