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Sony won't make a LittleBigPlanet 4, so I decided to make my own LittleBigPlanet... again. However, this one's explicitly an unofficial fangame based on the LittleBigPlanet series (primarily taking inspiration from LBP and LBP PSP). Seeing as my main game project right now is LightQuest 2 - The Ancient Temples, LittleBigPlanet GB isn't complete yet, though I do have a functional create mode (thanks to Mico27's metatiles plugin for GB Studio 4.2.0 Beta, albeit there's no native level saving because of said plugin's limitations) and somewhat functional level sharing between two Game Boy Color consoles. But don't get your hopes up, it takes over 10 minutes to send levels... But it's neat, and this project's also helping me get more familiar with newer versions of GB Studio so that when I get working on LightQuest 3 in the future, I won't have to relearn a lot of stuff with this program. Also, p.s. the part at 4:32 was a cut to the progress board (or scoreboard) screen because it takes a while to finish a level in play mode. The game has to revert all the collected score bubbles so the level data in memory is exactly the same as how it was when the level started.