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In this video tutorial, we step through the process of creating a custom Color Lookup Table (LUT), export the results and setup our custom LUT in UE4. 00:00 - Intro 00:17 - What are LUTs? 04:24 - Nesting Material Functions 03:33 - Photoshop Adjustment Layers 06:14 - Using LUTs with PPVs 08:11 - Quick Summary 08:47 - Other Use Cases Color Neutral LUT: https://docs.unrealengine.com/en-us/E... Suggestions? Have a suggestion or request for future videos? Drop a comment and I’ll do what I can to make it happen. About this channel: If you’re like me, you hate endless plugs for “Like & Subscribe” for every video on the internet! However, your likes, dislikes and subscribes help me continue making videos like the ones on this channel. While it’s not required, your support and feedback goes a long way. About my studio: https://www.badrhinogames.com Bad Rhino Games is an independent game studio based in the heart of Kansas City, KS developing experiences for AR/VR, PC, PS4, and Xbox One. Bad Rhino Games is a team of talented artists, engineers, and game designers. Not only do we create our own internal IPs, but we also partner with prominent studios and companies from around the world to deliver top quality products and solutions.