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W H Y D O Y O U N E E D...? This song arrived in our inbox with a lot of other Naoki songs, but this one just had an absolutely foreboding presence. I wanted something that was less story and cohesion, and more fear. The player should feel like something uncontrollable, something unknown, has been unleashed. I didn't really have this idea until I was thinking about Spec Ops: The Line, and how it subtly drives this idea that something is wrong by having levels constantly go downhill. I figured something could also be done here by having one continuous shot always moving forward, always moving faster. In a sense, the song tells a story with its tempo, and I thought it best to reflect that in the video. By the time I was done, I was trying to get so much extra speed that I was also adjusting camera field of view and having objects and textures move towards the camera. Coincidentally, this also adds an extra sense of claustrophobia, which I think benefits the song well. I'm still not sure how I feel about the video as a whole, but maybe that uncertainty is what the video needed. It's raw and uncontrolled in a lot of ways; many parts are complete accidents. I'd say they're happy accidents, but I don't think any part of this could be described as "happy", befitting for such a song.