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Orbital Terminal is a sci-fi environment I built using pre-made assets to focus purely on atmosphere, composition, and level design. The lighting, layout, and scene direction are fully crafted by me. Created in Unreal Engine 5, this project is a personal exploration of mood, space, and environmental storytelling — developed as a landscape and level artist. The scene was rendered using Lumen and captured as a real-time screen recording to showcase the environment as it appears in-engine. Assets used in this project come from a variety of outstanding creators and packs, including: BigMediumSmall - Cyberpunk Modelshop Greebles MechSquad Industrial Zone Sci-fi Characters - by Bugrimov Maksim Environment assets - Vasiliy Poryagin All assets were used respectfully and with full credit to their amazing original creators. Music by Futurescapes - Sci Fi Ambience - Voyager: Ambient SPACE Music for Colonizing the Cosmos.