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We spent time with game director and writer Kazutaka Kodaka, creator of the Danganronpa series, standing on the front lines of the "death game" style in Japanese games and celebrating this year its 10th anniversary. During this interview, we look at his game scenario writing approach and his views on the “death game” genre, including influences and inspirations from films or animation. We also dive into Kodaka's approach towards character creation, in an effort to define what creates his atypical style. This content opens Archipel Caravan, our new series of weekly content centered around creators of the Japanese game industry. If you enjoy our content, please share, subscribe and/or consider supporting us on Patreon: patreon.com/archipel Thanks to Subtube for the Portuguese (BR), Charlotte for the French and Tiziano Raffa for the Italian subtitles! #danganronpa