У нас вы можете посмотреть бесплатно Elsword | Dius Aer guide (Intermediate) или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
There's a lot of things i didnt mention like proper freezing/gexa activate or rebinding your stuff like Tittle switch/binding gexa button this is purely a support oriented video since you are not going to play DA when you have enough gear to dps. next thing to mention is when you do not have ice queen acc it doesnt matter that much or if u dont have wall tittle per say u can use any revive tittle to keep you alive. staying alive is usually way better than dying but remember u have to stay on your team to actually buff them and give them buffs. next tech i didnt mention is Dissent orb mod for CC (makes mod wonderwall do more damage each time he casts it) sometimes u need to perma upkeep cleanse on maps like 15-5 or 21-3 or u can use it to break the hammer on 21-3, the ricoshet thingy is just for tornados or getting out of tricky situations when u are panicking like 15-5-2 punch or 21-5 tornado debuff. if i think about more things i'll put em here or comments =w=)b Also after getting some feedback I didn't really put the skill names of the skills in video or what the passives can do clearly(this video is made in like 30 mins so if anything i'll end up remaking it if i get more feedback) The thing is i didn't think that i need to explain passives that literally work by pressing as much skills as possible because DA has those. he has a global heal, when awakened 10% unawak 5% every 2 skills, he gives 18% asd and lowers his skill cooldowns when u press 4 skills, he also has a global debuff that acts as active damage which is the thing that procs wall usually so he has a global active that works on every tittle that requires procs or even some ibs which makes some of the ibs worse to run on DA if you are not clearly sitting on party(which you should do anyways cause buffs dont have a long range) usually i pair DA with a giant pot if you are not used to using GSA in case someone stands very far away. Also i'll just add the skillbar here =w=)b Q-Glory legacy(mod)- Ele shred skill - helps freezing or affecting water attribute or applying bleed W-Split Light - literally just an active with multi hit that has nice range so it can hit boss from far away E-Hyper Acceleration- literally just an force with 30 sec cooldown (u can spam it to spam SoT syn) R-Atonement- freezing skill that u use after using Glory Legacy T-Holy Grail- healing skill with 5s duration semi fast to cast but you have to use your skills to lower cd A-Philantrophy- as in video just an cleanse skill or a skill to cast for cd on other skills S-Scare Chase (mod-e) - literally just refreshes uptime of MC3/MC4 buff (doesnt work w/o mod) D-Brave cover(mod) - damage reduction for your team. if you dont have the mod literally dont use it C-Feather Crest- action speed for u and your team F-Holy Declaration- Super armor which is very nice to have and some damage buff Y-Dius Aer-(btw the key is rebinded) (btw the class name is Dius aer the MC name is Dius Aer and the buff name is Dius aer keep that in mind) so this skill gives cda I'd genueilly sugest you to actually see what those skill range is and read what they do