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AI tools are evolving fast, but Google’s Nano Banana Pro is one of the few that genuinely speeds up real 3D workflows. In this video, I break down 5 practical ways 3D artists and designers are using Nano Banana Pro in 2026 to work faster, smarter, and with more creative control — without redoing heavy manual work. Whether you’re into ArchViz, game design, or product visualization, these workflows help you move from concept to final render much faster using AI-assisted techniques inside a modern 3D pipeline. This isn’t theory or hype. These are real use cases I actively use in Blender and production work. 👇 RESOURCES MENTIONED 👇 🤖 Google Gemini 3 https://gemini.google.com/ 📘 Nano Banana Prompt Handbook (PDF) https://blendingvisuals.gumroad.com/l... 🧱 PBR Texture Map Generator https://blendingvisuals.gumroad.com/l... 📺 IN THIS VIDEO I cover 5 real-world scenarios where AI handles the heavy lifting in a 3D production workflow: • Viewport to Photorealism Turn simple Blender viewports into cinematic, photorealistic renders. • Texture Projection Project real-world photo textures directly onto 3D geometry. • Seamless Material Extraction Create clean, tilable textures from imperfect reference images. • Asset Isolation Extract objects for clean plates, alpha masks, or image-to-3D workflows. • Global Adjustments Change lighting, color mood, and atmosphere without re-rendering. ⏱️ TIMESTAMPS 00:00 Intro 00:32 Viewport to Photorealism 02:03 Texture Projection 03:19 Seamless Material Extraction 04:58 Asset Isolation 06:18 Global Adjustments 07:23 Final thoughts 💬 Comment which use case would save YOU the most time — I’d love to know. Let’s Connect 🗣️ Discord ➝ / discord 💼 LinkedIn ➝ / ibrahimbinf 🎥 Subscribe for more content on Blender, AI, and Motion Graphics