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Tutorial on how to program a text adventure in an emulated PC running DOS using Borland Turbo C. This video is part 1: introduction. Part 1: Introduction • Programming a text adventure in DOS w... Part 2: The main loop • Programming a text adventure in DOS w... Part 3: Map with locations • Programming a text adventure in DOS w... Part 4: The command "go" • Programming a text adventure in DOS w... Part 5: Listing objects in locations • Programming a text adventure in DOS w... Part 6: Commands "take" and "inventory" • Programming a text adventure in DOS w... Part 7: Completing the code and final demo • Programming a text adventure in DOS w... We implement a small proto-game called GET LAMP. The source code can be found here: https://github.com/taciano-perez/getl... In this video series, we will implement the same game in a number of programming languages, using different software development paradigms, and coding in (emulated) vintage platforms that are time-correct for each programming language. ---- This video was made using the emulator DosBox https://www.dosbox.com/ If you'd like to get in more depth on how to create text adventure games in C, we recommend this excellent online tutorial by Ruud Helderman: https://home.hccnet.nl/r.helderman/ad...