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Spy checking is simply sweeping an area with a weapon to find cloaked Spies, or attacking a suspicious friendly player to see if they're a Spy in disguise. (There is no friendly fire in Team Fortress 2, so they'll be fine) If you're near an objective, Engineer nest, or around a Medic make sure to comb the area to put a stop to the plans of any Spy that might be lurking about. Pyros are great for spy checking since they can ignite disguised and invisible spies, marking them with flames and a team colored glow. The Minigun, Wrangler, and most explosive weapons are also good for combing the area, and Jarate and Mad Milk can mark enemies with clearly visible dripping effect they can't cloak or disguise out of. You can also spy check players by simply walking into them. Teammates can move through one another, but enemies can not, so if you bump into a teammate you can't move through, they're an enemy Spy. Also, Spies will slightly decloak for a brief moment when they bump into enemies, or take damage while invisible. Regular Spy checks can save your team from being backstabbed if they're too distracted, or oblivious to check behind them. _____________ Music: Shusaku Uchiyama - Clown Man's Theme (Megaman 8) The Creature The Pillows - Sha-La-La-La Hideki Naganuma - Sneakman _____________ Watch These: Team Service Announcement: Juggling • Team Service Announcement #31: Juggling Santamen 2: In 'Da Hood • Santamen 2: In Da' Hood Dr. Medic: Champion of Health • Dr. Medic: Champion of Health _____________ Patreon: / krunkidile Tumblr: / krunkidile Twitter: / krunkidile