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Pretty easy stamp list. The counterpunch stamp is a little tricky to pull off. I expected the slow motion dodge+punch to be back from Wii Sports 1 and thought that was what was considered a "counter punch," but no. You just have to hit them mid-punch. The champion is pretty annoying. He's not so bad when he attacks because his big punches leave him wide open. But when he's losing, he will go all-defense and just wait for you to punch so he can counter you with a powerful combination. Easiest way to do win is probably to score a down and then time him out to win rounds by decision. --- Timestamps: 00:00 - Game 1: Straights only, dizzy knockdown, 1 round KO. (3 stamps) 01:34 - Game 2: 10 hooks, uppercut finisher + got dizzied. (3 stamps) 03:01 - Game 3: Counterpunch knockdown. (1 stamp) 05:52 - Game 4: 20 blocks, comeback win. (2 stamps) 10:44 - Game 5: Vs. Champion (final stamp) --- Stamp List: Fast-Fists KO 1 Round KO. Comeback Champ Get downed twice before scoring any downs yourself, then win. Uppercutter Uppercut knockdown. Stone Fists Land 10 hooks. Cruel Counter Counterpunch knockdown. Guard Master Block 20 punches. Opportunist Get a knockdown on a dizzy opponent. Close Call Get dizzy, but don't get knocked down. Straight Fight Only use straights. Champ Stamp Beat the champion. --- Wii Sports Club 100% Playlist: • Wii Sports Club (100%)