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Unreal Engine 5 - Pause Only NPCs to Open Inventory - Action RPG

Project Files:   / 113270867   . This is the 103rd episode of the new tutorial series on Action RPG game using Gameplay Ability System. Today, we are going to work on how to pause NPC AI characters when we need to open the inventory/ customization stage. Here, we can't simply pause the game as we need to show the animated character in the inventory menu and we need to change weapons do other customizations. So, if the game is paused, these things will not work. So, in this case we want to selectively pause all the NPCs and any other entities that can interact with the character while we are in inventory mode. When the NPCs are paused, there animations, their AI navigations and behaviors will be paused until we exit the inventory mode and return to regular gameplay. Here we will be using "Lock AI Resources with Animations" node along with few other things. Animations are sponsored by: https://www.ramsterzanimations.com/ https://www2.unrealengine.com/marketp... Full Playlist : Action RPG series with gameplay ability system:    • Unreal Engine Action RPG with Gamepla...   ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!   / codelikeme   ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks:    / @codelikeme   Like my facebook page for more content :   / gamedevelopersclub   Follow me on twitter :   / codelikeme2   Follow me on reddit :   / codelikeme   #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev

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