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DLLs aren't as common in GameMaker as they used to be, but they can still be very handy for certain tasks such as adding Windows API features to GameMaker or computing tasks that require performance that you can't get from GML. Let's write a basic one! I recommend Visual Studio for this kind of thing, but anything that can compile a 64-it DLL will work. https://visualstudio.microsoft.com/vs/ The DLL project on Github: https://github.com/DragoniteSpam-Game... Shader playlist: • Shader Stuff - GameMaker Studio 2 GameMaker 3D playlist: • 3D in Game Maker Studio 2 GameMaker Studio 2 playlist: • Game Maker Studio 2 - General Tutorials 0:00 Introduction 0:43 Creating a DLL project 2:00 A little bit about how DLLs work 2:45 Writing C++ for a DLL 6:40 Building the DLL and loading it into GameMaker 13:20 What happens if the DLL functions can't be loaded for whatever reason 14:50 Printing to the console from the DLL 18:39 Some common ways that you can use DLLs to hard-crash your game 19:50 Other comments 21:25 DLLs and performance 24:22 That's it Thumbnail credit: Dll by Setyo Ari Wibowo from Noun Project #GameMaker #GameMakerDLL #GameMakerExtension - - - - I've now made that Patreon: / wizardragon That promised social media link spam. / dragonitespam Transition / idle music is by my old friend Kamex: / greatgabite Rate, comment, subscribe, watch more, enjoy!