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WWE Day of Reckoning 2 is a professional wrestling video game released in August 2005 exclusively for the Nintendo GameCube. Developed by Yuke's and published by THQ, it serves as the direct sequel to the 2004 title WWE Day of Reckoning and remains the final wrestling game ever released for the GameCube platform. WWE Day of Reckoning 2 (Video Game 2005) - IMDb Back at it again with another Retro WWE Cover Concept: Day ... Key Gameplay Features Stamina System: A new mechanic where wrestlers' movement slows as they tire. If the meter reaches zero, the character becomes winded and highly vulnerable to attack. Refined Submission System: Introduces four tactical options during a hold: Taunt (depletes opponent's momentum), Rest Hold (regains stamina), Drain (drains opponent's stamina), and Submit (damages specific body parts). Momentum Shifts: Players can perform a "Momentum Shift" to swap their momentum levels with an opponent, often turning the tide of a match. Advanced Graphics: Noted for its highly detailed character models and improved facial expressions, which were considered top-tier for the console era. Game Modes & Roster Story Mode: Picks up 11 months after the original game's conclusion. Players must use a Created Superstar (CAW) to navigate a branching narrative of betrayal and redemption, starting on Sunday Night Heat and working through the Raw or SmackDown! rosters. Roster: Features 45 WWE Superstars from the Ruthless Aggression era, including icons like Triple H, John Cena, and Randy Orton, plus five WWE Legends: Hulk Hogan, Stone Cold Steve Austin, Mankind, Bret Hart, and The Rock. New Match Types: Introduced the Last Man Standing match to the series. Reception The game received generally positive reviews, often praised for its deep story mode and visual presentation. However, some critics and players noted issues with long loading times in the character creation suite and frustrating AI targeting during multi-person matches, such as Triple Threat or Fatal-4 Ways.