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A playthrough of Arena's 1993 wrestling game for the Sega CD, WWF Rage in the Cage. In this video: 3:42 Tournament Mode playing as "The Model" Rick Martell 47:07 Steel Cage match playing as Tatanka WWF Rage in the Cage was a dream game for wrestling fans when it first came out. Build on the same engine that drove the Genesis Royal Rumble game, Rage in the Cage went bigger, badder, and better in nearly every respect than the SNES and Genesis cart-based titles ever tried. The roster is huge for this installment - there are twenty (!) wrestlers to chose from this time (a feat not matched by another wrestling game until the end of the 90s), including many that have long since been relegated to that dusty shelf of forgotten wrestlers from eras gone by. All of them are shown in the video, and they include: Randy Savage, Samu, Fatu, IRS, Lex Luger, Razor Ramon, Ted Dibiase, Bam Bam Bigelow, Yokozuna, Shawn Michaels, Rick Martell, Sags, Knobbs, Big Boss Man, Tatanka, Bret Hart, The Undertaker, Kamala, Crush, and Mr. Perfect. There's a whole lot of nostalgia and star-power in that list, wouldn't you say? It plays nearly identically to WWF Royal Rumble, but the Royal Rumble itself is missing in this installment. In its place is now the cage match (duh), which was a pretty neat change to the game play. The main draw for me was the one-on-one standard mode that allows you fight every wrestling for a shot at the championship belt. The capacity of the discs on the Sega CD was put to pretty good use here. There are several video clips throughout, albeit in very low resolutions with virtually no color, but they are used to good effect - especially in showing off each wrestler's finishing move and for giving the player a cool ending upon finishing the tournament. The roster no doubt benefited from the storage memory constraints being lifted - seriously, the number of selectable wrestlers here is huge, and really gives the game some legs. There are really only two places where the CD presentation falls down: the load times are a bit on the long side, and the quality of the music - it is streamed from the disc, but the tracks certainly aren't what you would call "CD quality". Rather than relying on the Genesis's FM to play the tunes like Royal Rumble did or using the original recordings (like you probably expected), the CD audio is playing (what seems to be) recordings of the SNES hardware playing back the music. It's certainly better than the FM music, but seriously, why did they do it this way? Costs of licensing the original tracks? I doubt it was easier to do this, since they would have had to create the music for the wrestlers that weren't in the SNES titles, but who knows? Of the original series of 16-bit WWF games, this one is hard to beat. You get a much more fully featured experience than with the cart-based games with very few compromises. If you like WWF Super WrestleMania or WWF Royal Rumble, it really is a no-brainer. It's great. ___ No cheats were used during the recording of this video. NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games! Visit for the latest updates! / 540091756006560 / nes_complete