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Let's wrap up the first-level head block-out by refining the planes into a clean, stylized base mesh. Don’t worry about perfection at this stage – this is our practical sculpting base to build on. With this base done, the next step is sculpting more detailed head elements in the second-level block-out. 3D model used in video: Helmethead I - https://ref.anatomy4sculptors.com/alb... ⏤⏤⏤⏤⏤⏤⏤⏤⏤⏤⏤⏤⏤⏤⏤⏤⏤⏤⏤⏤ Our website and tools: • https://anatomy4sculptors.com/ • https://ref.anatomy4sculptors.com/ • https://hpc.anatomy4sculptors.com/ Find us on: • Facebook - / anatomy4sculptors • Instagram - / anatomy4sculptors • Pinterest - / anatomy4sculptors • Twitter - / a4sculptors • Artstation - https://www.artstation.com/anatomy4sc... About tutor: The author Uldis Zarins teaches anatomy at the Art Academy of Latvia and is an award-winning sculptor with 25+ years of experience. And an author of four best selling anatomy books for artists. About us: We are a team of creatives who believe that visual information should be the core of any anatomy content made for artists. With our books, content, and tools, we strive to make anatomy learning intuitive, widely accessible, and applicable to the everyday work of artists. #zbrush #zbrushtutorial #zbrushsculpt #zbrushsculpting #sculpting #digitalsculpt #digitalsculpting #3dmodeling #characterdesign #characterdesigner