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(SM64DS) Tox Box Switch Star: Yoshi Only скачать в хорошем качестве

(SM64DS) Tox Box Switch Star: Yoshi Only 6 лет назад

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(SM64DS) Tox Box Switch Star: Yoshi Only
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(SM64DS) Tox Box Switch Star: Yoshi Only

I collect the star "Tox Box Switch Star" YONC (Yoshi Only No Caps). This video is Tool Assisted. So what's the plan to collect this star ? Well, the idea is to clip inside the block. From there we should be able to press the switch easily. How do we clip inside then ? Well, when collecting a star, the game won't update the collisions of any object until closing the textbox. That means if I collect a star while the block is not activated, I can fall through it. So I need to collect a star above the block, but we can't leave the level otherwise it would be useless. So that means I only have access to the silver stars and the 100 coin star. However, there are no silver stars on the main map and not enough coins to get a 100. That's why the first thing I do is setup an infinite coin glitch. The Infinite Crazy Box glitch can spawn an infinite amount of coins, and it is done by grabbing the crazy box while being under water. We do have a body of water in the level, but it's not near the crazy box at all. Instead, I move the crazy box slowly by cancelling the eating action with the tornado, so that the box ends up at the same height as the body of water. Then I perform a glitch called Water Storage. It is done by cancelling the water action by riding a shell, entering wind, and a few other things. This has for effect to keep the water action stored until we cancel the glitch or we reactivate the glitch. To cancel the glitch, we just have to stand still or walk, and to reactivate it, we have to bonk, eat something, make an egg or take a hit. In this case, I activate Water Storage with the shell. But the shell can't normally be used once we eat it. Usually, it just flies off once we spit it. However, by doing the spit glitch (by spitting an object such that it lands on the first frame possible), the object can keep the properties of before it was eaten. In this case, I spit the shell so that it lands immediately on the body of water, then I enter the swimming action that gets cancelled by the rideable shell. Finally, I bonk on the wall of the pyramid and land at the same height as the body of water. That reactivates the water state stored before and it allows me to swim all the way to the crazy box we moved earlier. I then activate the Infinite Crazy Box glitch and move my way to the stone structure to allow easy infinite coins. I then collect other coins to a 100. But I need to make sure that the 100 coin star spawns close to a fly guy, because I need to cancel the star eating animation. And now we have another problem. We have a 100 coin star, but if we try to collect it while being a bit above the block doesn't work. We need much more height, such that the block isn't even rendered by the camera. To do that, after cancelling the star, I move to the pyramid to be at a sufficient height and do the spit glitch again, but with the star. It has for effect to cancel the vertical speed of the star, otherwise it would just fly off way too high to reach. I also spit the star with negative speed so that it travels through the level slowly. Once that's done, I climb on the slope near the black block and wait for the star to line up. I jump very high and collect the star without loading the block. I then fall through. Now I can just press the switch and collect the star !

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