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For extra help, turn on annotations. I do not own anything used here (models, tools, music, etc.)! I would also like to point out that I had to figure this out almost entirely on my own, so if there's an easier way, please tell me! I noticed that I couldn't find a video tutorial for this, so I made one. If you have any questions, feel free to ask. This would probably be most helpful in full screen. Original song - Tear: • Rin Append Sweet - *tear* Original song - Pink Rose: • 【鏡音レンAppend POWER】 Pink Rose 【PV付きオリジナル】 Original song - Memories: • 【鏡音リンAppend WARM & SWEET】Memories【カバー】 As for the Akita Neru songs, I pitched down the original Rin song using the program Audacity 1.3 so I could listen to it on my MP3 player. Please don't hurt me Copyright Music Entity T_T If you're too lazy to get the blush yourself (or you don't have a model that can blush), here's a link: http://www.mediafire.com/?9csc4sri8ky... If that's the case, then skip to 3:52 Answered Question, YAY! This is very strange; I did this for one of my models, but when I use the slider on MMD, it goes upward. Apparently the blush is in the neck, and when I move it upward, it just goes up to the head, but does not come out. (I had to zoom into the head to see this -_-.) If you don't mind my asking, how do you make it come forward? I'm not entirely sure if I understand your question, but I'll do my best to answer. To make the blush come forward you actually have to turn your view so you're looking at the side of the model. When I'm working with new parts, I like to view the model's right side (my left) each time because the slider moves in different directions depending on which side is viewed. Then, the Z-Axes slider in the far left column can be used to bring the blush forward (5:49). Hope that helps! XP it dont work for me. i put it in the middlle and all. but when i load my len into mmd and move him . his blush stays in the middle. and len is away from it T_T Did you remember to attach the blush to the head bone? ow thank you so much for this tutorial but can you tell me how i put shiny eyes ??? please ?? Well, to make something shiny, you will need to add an SPH file to the part. Go to the fourth tab over in the main window and select the number for the eyes. After that, there'll be two places under the tab that says something about toon.bmp (not the one with the numbers in it). The bottom one is for SPH files, and the top is for textures. To add an SPH, type in the name of the file.sph (be sure the file's in the same folder as the model) and save. Hope that wasn't too confusing. this video is helpful but when I try to add tears or more blush ect expressions to my model they wont show up in the FA area of the program.. I'm confused I'm not sure what the FA area is, but sometimes certain texures or SPH files don't work with older versions of the program (or newer, depending on who made the files). Hope that helps a little :/ my model is invisible :( wat happened!? That's unusual... The new part may not be compatible with the model. That happens sometimes, and, unfortunately, I have no idea why or how to fix it :(. It may be from the model having too many parts already, or the program messes up. Then again, if the expression was added improperly, the model could go out of whack some way. You could try re-adding the part, or if you'd like, I could try to add it for you. I'm sorry I couldn't be much more help with that..... Excuse me, if a facial expression has a shadow, can the shadow be removed? (I'm trying to learn how to add expressions, and one thing's for sure, gray tears don't work haha.) Uhhh... a shadow? You could recolor the tears or add a texture, but I'm not too sure about shadows. If its only in PMD Editor, then I have no idea -_-' But if its only in MMD, then its likely a texturing or coloring problem. I'm sorry that I'm no help XP