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Playing this using mods : *Juggernaut Mode (most zombies are now Juggernauts, there are still zombie hordes, and infestations and zombies are still near plague hearts, but the big guys are by far the majority) *Lonewolf Mode (only use a single survivor) *Increase or Decrease Hearts (Max Heart amount - up to 125 on every difficulty, or somewhere thereabouts - though of a few times that I actually counted them, was never that high, one time I had 117, another 113, so it varies) *Smart AI Human (still stupid but only so much that can be done with NPCs) *Zombies Default Roar (they don't and shouldn't be able to scream as loud as screamers, makes more sense) So my item chest and car trunks got messed up, made me get stuck, had to reset the game. Mistaken the time counter for the plague disruptor for the mines and realized when I horde was walking through my outpost that something was wrong. I don't understand why they don't show both at the same time, mines and disruptor, that even after I set the mines again, it still only shows the disruptor time remaining, that in order to see the time left for the mines I have to go in and act as if wanting to set them to see how much time is left, kinda stupid. Going back to loot the deceased plague heart and other locations nearby. Hint : Sometimes Juggernauts just run wild, doesn't always mean they are coming after you, unless they are making a straight, very intent beeline towards you. Near the end of the video one such Jugg goes berserk running and punching the ground (they will do this quite often during this playthrough, always in a straight line continuously), and this behavior actually can be beneficial even though unnerving if close by, as his rampage draws in the attention of nearby zombies and other Juggernauts. Get used to behavioral quirks and how best to use them to your advantage, or to steer clear, depends on the behavior and the circumstances.