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A late game, dreadnought bridge, beam build. Not that demanding as far as obtaining the required materials goes (with a bit of trade help), compared to other late game builds. Main reason for this is the use of Engines MK II and scarce use of Deflectors. Try to target the enemy ship's bridge, because the "Precision Penetration" research, will penetrate through other damaged modules and damage it before you have to completely destroy the surrounding ones, resulting in faster ship kills. Very good heat management. Very fast for a Dreadnought, you can infinitely run boosters (default hotkey "T"). I value speed very high, since i want to have the option to disengage or to pursue. Descent point defence, but the turrets chew small/medium ships as well. Descent manoeuvrability. 3 Shields provide plenty of leeway, in case of bad situations. Steam Workshop Link: //steamcommunity.com/sharedfiles/filedetails/?id=3643520894