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The beta version has quite a few differences, 0:10, these lizard enemies are blue. 0:11, the enemies seem to vanish when jumped on. 0:13, these Venus Fly Traps are a darker shade of purple. 0:19, the life icon from the previous Crash games is used as a place holder. 0:20, the seal enemies have the same appearance and mannerisms from Crash Bandicoot 2: Cortex Strikes Back! 0:20, the enemies do not fly off the screen when Crash spins at them. 0:28, the water falls frozen are in place. Crash Bandicoot: The Huge Adventure (released as Crash Bandicoot XS in Europe) is a platform game developed by Vicarious Visions and published by Universal Interactive (a subsidiary of Vivendi Universal Interactive Publishing) for the Game Boy Advance. It was released in North America on February 25, 2002 and in Europe on March 15, 2002. The Huge Adventure is the seventh installment in the Crash Bandicoot video game series and the first Crash Bandicoot game to be released on a handheld console. The game acts as an alternate sequel to the first four mainline games, and its story centers on a plot to shrink the Earth by the main antagonist, Doctor Neo Cortex, through the use of a gigantic weapon named the "Planetary Minimizer". The protagonist of the story, Crash Bandicoot, must gather Crystals in order to power a device that will return the Earth to its proper size, defeating Doctor Cortex and his minions along the way.