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Get 3% Off on the War Thunder Store + DECAL : https://bit.ly/3iLtBwh Get 3% Off on the Enlisted Store : https://bit.ly/3lqRLhz Hello everyone! Today we are reviewing the Soviet *Su-24M* at *BR 11.3* after fully spading it in Air Realistic Battles (ARB). To put it mildly, this was a horrific experience—the Su-24M is arguably the worst vehicle at its BR for pure air-to-air gameplay! [00:01:21] ⚠️ The Flying Brick: Why the Su-24M is a Sufferfest *Ultimate Missile Target:* This massive strike aircraft is propelled by two enormous Saturn AL-21F3 engines that *"burn like the power of a thousand suns"* [00:04:12]. This makes it a guaranteed target for every IR missile and extremely difficult to flare or dodge. *No Speed/Acceleration:* The vehicle is desperately slow and has terrible acceleration [00:09:45]. You are constantly 10-30 seconds behind the entire battle, leaving you out of position and unable to perform its primary role as a bomber. *Limited Hardpoints:* Even though it has a large selection of ordinance, including glide bombs and GNSS bombs, you are limited by which pylons these weapons use. You must sacrifice CAS hardpoints if you want to carry the essential R-60M missiles for self-defense [00:07:06]. ✅ Essential Upgrades: *MORE System:* The Rank 1 *MORE modification* is mandatory. It increases your countermeasures from 24 to **96 large caliber flares/chaff**—you will need every single one to survive [00:03:55]. *Incendiary Bombs:* For ARB base bombing, you need to research the *FAB 250/500 mod* to unlock the **four incendiary bombs**, which are required to destroy two full bases [00:03:03]. 📊 Final Spading Stats (43 Battles) The Mig-27s do the job of this plane at a lower BR and are much more fun. The Su-24M is simply worse than the fighters you play alongside [00:08:49]. *43 Battles* to spade. *47% Win Rate* (after a late rally). *72 Air Kills* to *28 Deaths* (Note: Many air kills were AI targets). *** CHAPTERS 00:00:00 Introduction & Why the Su-24M is Terrible 00:01:34 Why it Fails in Air Realistic Battles (ARB) 00:03:03 The Incendiary Bomb Requirement (2 Bases) 00:03:45 *Essential Upgrade:* The MORE Countermeasure System 00:04:12 Why the Engines Burn So Hot (A Missile Magnet) 00:05:58 The Problem with Tied Modifications (Grinding Pain) 00:07:06 Ground Ordnance Limits (Glide Bombs vs. R-60M) 00:08:49 Worse Than the Fighters You Play With 00:09:45 The Acceleration Nightmare (Always Out of Position) 00:10:29 Final Spading Stats & Verdict .SUPPORT HERE. Gaijin Store Discount: https://bit.ly/3iLtBwh Merch: / theeuropeancanadian Patreon: / theeuropeancanadian Discord: / discord .SOCIALS. Linktree: linktr.ee/theeuropeancanadian Twitter: https://x.com/EuropeanCanadia Business Email: britishcanadianman@gmail.com Patreon: / theeuropeancanadian Gameplay Channel: / @tec9349 #WarThunder #GameBalance #BalancedVsUnbalanced #WarThunderSeries #MetaAnalysis #GamingControversy