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Video game developers do not want us to get beyond the playable area. But that's what I exactly tried in this video! Let's see what happens if we try to go beyond the boundaries in different games and what are the creative preventive measures they have introduced. Here I tried to pick totally different games from 2010 to 2020. I hope you'll like it! As you requested and suggested me to do more, I tried it with more games! Here's the other episodes of this original series! 👉 Part 2 : • How games STOP us from Crossing Map Bounda... 👉 Part 3: • How games STOP us from Crossing Map Bounda... 👉 Part 4 : • What's at the End of the Map in Assassin's... Timestamps: 0:00 Intro 0:08 Motocross Madness 2 (2000) 1:00 Mafia II (2010) 2:33 Batman Arkham City (2011) 3:44 Medal of Honor warfighter (2012) 4:39 GTA V (2013) 7:15 Far Cry 4 (2014) 8:26 Witcher III (2015) 9:58 Mafia III (2016) 12:46 Ghost Recon Wildlands (2017) 15:00 Forza Horizon 4 (2018) 17:06 Red Dead Redemption 2 (2018/19) 20:41 AC Valhalla (2020) 21:18 Cyberpunk 2077 (2020) Let's be friends: Instagram: / blaze92live Facebook: / blaze92official Discord: / discord Subscribe for more amazing videos! Thank you for watching and happy gaming! 😊 #blaze92 #openworldseries