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Way back in 2002, developer Luxoflux released True Crime: Streets of LA; an open-world adventure that sought to replicate the magic of Grand Theft Auto 3. The game was met with a middling commercial and critical reception, but it was enough for the publisher to fund a sequel. Hence, True Crime: New York was released to a similar reception two years later - and unsurprisingly failed to turn in a profit. A third entry was conceived shortly after - this time at United Front Games, but following a disappointing first show - the at-the-time named True Crime: Hong Kong was canned. Thankfully, the publisher would pick this game up, and allowed United Front Games to finish what they started.