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Dragon Age: The Veilguard was supposed to be a big RPG moment… and instead it became one of the most argued-about releases in recent memory. In this episode of “Did This Game Really Deserve to Flop?” I’m breaking down why it fell flat for so many players from the pacing and writing choices, to how the companions landed (or didn’t), to the launch expectations vs. what the game actually delivered. I’m also coming at this as a new Dragon Age player. I barely remember Inquisition, so this isn’t a nostalgia rant it’s a fresh perspective on whether Veilguard is actually bad, or just a game with a serious identity problem… that somehow saves its best stuff for the end. Question for the comments: Did the ending make it worth it for you, or was it too late? #DragonAgeTheVeilguard #DragonAge #Veilguard #BioWare #EA #RPG #ActionRPG #FantasyGames #GamingReview #GameReview #GamingCommentary #WhatWentWrong #VideoGameFlop #PS5 #PCGaming