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Update 14/12/24: There is a difference in resolution while using the 120Hz mode in Resident Evil 4 Remake on PS5 Pro - and we can confirm that this runs at 1536x864, with a PSSR upscale to 4K (or 40% scale of the 4K reconstructed target). So long as 120Hz selected it switches to this alternate rendering mode, though 60Hz continues to use base PS5's 4K checkerboard method in this game. Every RE Engine entry in Capcom's horror series is tested here on PS5 Pro. Across all five games, Resident Evil Village and 4 Remake in particular stand out for getting actual Pro patches - adding a new 120Hz mode in each case, and PSSR in Village. The question then is two-fold: can PS5 Pro finally deliver a locked 60fps with each game's ray tracing toggle enabled? And secondly, is it able to hit 120fps in every game as well (with RT disabled)? Tom runs through every game - and mode - to find out. Want some DF-branded tee-shirts, mugs, hoodies and various items based on DF catchphrases? Check out our store: https://store.digitalfoundry.net Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe 00:00:00 Introduction 00:02:48 Resident Evil 8 Tested 00:08:01 Resident Evil 4 Remake Tested 00:11:55 Resident Evil 2/3/7 Tested 00:14:40 Conclusion