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Notation Guide (see further description for some changes I made to notations in the video): https://www.evernote.com/shard/s629/s... Combo doc (compiled by hiari, a lot of combos taken from here): https://www.evernote.com/shard/s499/s... Linne Guide (might be slightly outdated): https://docs.google.com/document/d/1-... UNIST discord server: / discord ------------------------------------------------------------------------------------------------ NOTES: For the air assault early cancel glitch, this is a unique glitch that exists in UNIST. To sum it up, some characters are able to skip the proration nerf if they cancel assault with a button as early as possible (buffering the move before it comes out). Some can do it out of ground assault, while others (like Linne) can perform the glitch out of air assault. You can check out what characters can do this out of which assault with this link (anything that isn't marked with -1 means it can do the assault glitch): https://pastebin.com/qH1FZ5Fg The notations used in this video is slightly different than what is noted in the notation guide. Normally, using something like 214B~A means a general B followed up by A from Linne's 214X. However, I decided to use 214BA for that followup, while 214B~A notates to delaying the A followup slightly. It makes the notations cleaner since Linne requires stuff like this a lot Any notations that has a "d." in front of it means that it's delayed (except for the followup notations I just stated above). To minimize confusion with 214BA to not mean "press B and A together", I use simultaneous button presses to be notated as "A+B+C" (press A, B, and C at the same time) The combo missions in this game is great on its own to be perfectly honest. However it doesn't go over all of Linne's essential combos, and it doesn't take into account Linne's new stuff she got in UNIST 3.20, so this video will cover for that, but it also goes over some combos that were already covered in the combo missions. ------------------------------------------------------------------------------------------------ I finally got around to making this. Truth be told, I planned to make something like this back in UNIEL, but once the UNIST console release was announced, I decided to wait until it came out to make this. And then I kinda got lazy and sidetracked with other projects, but I finally did it! This video does not only provide a tutorial for essential BnBs you should know for Linne, but also provides a great visual to use as reference is you're having issues landing certain combos. I know this because a lot of people in the UNIST discord tend to ask for help on how to do combos in the combo doc without visual aid, so hopefully this video will cover for that. If you notice any errors or corrections needed for this video please let me know in the comments, or in the UNIST discord server! I will update this description with any changes needed. Anyways, enjoy and praise kuuga! ------------------------------------ Do you like Stepmania? Or rhythm games in general? Follow my main channel for Stepmania projects done by me, or other future rhythm gaming content! / gpop119 Follow me on twitter for Stepmania, rhythm gaming, fighting games, or other shenanigan updates! / gpop119