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For every guide, there is always a nail shooty boi [Version 35.2, this is a guide] I wanted to make Axis of Boat with Brickell as a guide. However, mid-game and late-game were full of RNG, timing ability, and some micro with downdraft. So I decided to change the build by picking Geraldo and Tack Zone. This run is to limit every single RNG as I can and no micro. Of course, you should turn off the auto start so you can add buffs to the towers and turn normal speed from early game because sub-tracking is still bad with full speed. [Note] Round 20 to round 23, turn normal speed or add glue Round 28, add pickle and glue next to the boat, turn normal speed Round 33, add camo potion to 320 boat Round 45, add camo potion to 420 boat Round 46, add glue next to the boat Round 49, use sharpening stone to all 2 boats Round 50, add pickle to all 2 boats Round 51, add glue next to the boat Round 54, use gerry for all the boats Round 55, add glue after the second wave of ceramics and camo potion Round 56 and 61, add pickle to 420 boat Round 63, use all glues both tracks and mael for 3rd wave Round 71, add gerry for 2 boats Round 75, add pickle to 520 boat Round 76 and 78, use snowstorm for ceramics rush (not r75, I messed up ending waste 700$ for r76) Round 80, add mael near the exit Round 86, add camo potions for 520 boat and 250 boat Round 91, use sharpening stone to 250 boat and all 3 gerry Round 91 and 96, add pickle to 520 boat Round 90, 93, 95, 99, use sabo, snowstorm when DDTs in normal speed and hook DDTs as well Round 98, use 2 genies and 3 mael Money is very tight so try to avoid spamming items. If you want to be safe for money, you could use dart monkey and turn into super from Geraldo, it will be 302 for helping DDTs. That's all, good luck.