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SEQ_GHOST_BGM045, an unused theme that may have been an early version of Informing About the Parting, PROVIDENCE and/or something else entirely (...or maybe even a version of Tifa's Theme from Final Fantasy VII used for testing? I really don't know with this one) from the 2010 original Nintendo DS version of Ghost Trick: Phantom Detective, properly looped and extended for about 15 minutes. 2023 Arrange Version: There is none for the unused tracks, so no links this time. Tracks 90 through 99 are given numbers far away from the normal OST, to represent that they're (seemingly) all unused tracks and to differentiate them enough to prevent possible confusion. Their original track numbers in the OST as it was released also started with 9 as well, so I figured it was a good fit. ----- Almost every track in the Ghost Trick OST has at least two or three different "official" names, depending on how they were translated/localized. In this case, I am using the original translated/localized(?) English soundtrack names for the 2010 Original OST, and the HD remaster's Steam soundtrack names for the 2023 Arrange OST. So, if you see a track being called by a different name than what you would see in-game, this is why - because the in-game track names aren't the only ones that exist, and using distinct track names for the two OST versions helps to differentiate them from each other instead of it all blending together in one confusing mess. ----- It took a long while for me to get back around to extending these two soundtracks, but it was enough time to get the 2010 OST as FLAC files, my preferred lossless form of audio, so that's good. It also took a long while for me to finally figure out what to do for the thumbnail/background. I had several potential ideas, but I think this version is the best mix of all of them. Once I had the idea down, it took some time and some looking in the right places to find and implement certain UI assets from the 2023 remaster, as well as manually re-creating/copying UI assets that weren't already available to me by using screenshots from the PC demo for reference. Then I had to figure out how to make the 2023 OST visually distinct while still retaining the same cohesion in color balance and theme. Gotta say, the end results look pretty darn nice, even if they're a bit more busy than my past thumbnails/backgrounds.