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This came about from wanting to take the end result of this 5 year old video: "C# Car Project, Basic Programming How-To - UNIGINE Livestream with an Expert" and wanting it to be self-controlled and not user controlled. Only I knew nothing about C#. This still in progress framework can be made into a State Machine. The braking and acceleration can be moved to separate functions. The hard code can be switched to variables to allow varied driving skills for the AI and so on. The 48 hour statement in the video isn't a lie. I went from simple move a box towards another to a working car controller in that time. But didn't like its problems and quirks. The next week was spent figuring out the code and refactoring it so many times to this current version. And yes, the car is too bouncy bouncy bounce.