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2X1V1 Wing Pin Down - Small Sided Game The Drill: This creates two simultaneous 1v1 games. Players sprint from the baseline to the wing to receive a short route wing pin down screen. The coach passes to one player for an immediate "Stampede Catch" & attack, this triggers the non receiving pass player (on the other side of the floor) to play defense and close out and compete as best as possible. The second player immediately pops for a second ball/rep, which also triggers the final player to become a defender and compete as best as possible. Constraint: 2 Dribbles Max + Must finish inside the smile (charge circle). Key Benefits (The Gamified Approach): Perception-Action Coupling: Players aren't drilling moves on air; they are reading the defender's recovery speed to decide between a catch-and-shoot or a downhill drive. Stampede Catches: Emphasizes catching on the move with feet active, eliminating the "hop and stop" that kills advantages. Efficiency Constraints: The "2 Dribble Max" rule forces straight-line drives and stops players from over-handling, promoting decisive finishing. Representative Learning: Simulates the specific game context of coming off a wing screen with a trailing defender, transferring directly to match play. #LiveLearnTeach