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That other Boxed Mechanized Warfare game from FASA, the one barely anyone plays? Yeah, that one! I have a general primer for the oddest air combat game ever. From Damage Templates to Avoiding Zeppelins, i do a basic canvas of the original miniatures on a hex map air pulp rules. NOTES: -- I messed up the date in the vid: it was released late in 1998. -- I cut out the section on missiles due to an odd sound glitch: basically, you have unguided rockets, beeper-seekers, and drill rockets. flashy pulp wierd science weapons. also, my trick was only to carry 2 beeper rockets, then up to 4 seekers. no reason to pack them one-to-one, since once a beeper connected you had 4 turns worth of party time queued up. -- I could go in more depth about any aspect of this game, but it seriously has been 20 years since i played this. -- This game would be great for Magnificent Kotobuki, but i think most people would play that setting with a different system. especially so you could no-house-rules land on a zeppelin.