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Halo MCC: Halo Reach Campaign Mod- Covenant Campaign Pillar of Autumn скачать в хорошем качестве

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Halo MCC: Halo Reach Campaign Mod- Covenant Campaign Pillar of Autumn

Hey peeps and welcome back to another Halo Reach campaign mod showcase! In this video, we will be looking at the second to last level of the mod that reverses the roles in the Reach campaign, allowing you to play as the Covenant fighting against the UNSC. This is Covenant Campaign -Pillar of Autumn created by TheForlornRaven! Download Link can be found here: https://www.nexusmods.com/halothemast... ►Become a Channel Member:    / @xxbarthxx   ►Subscribe:    / xxbarthxx   ►Twitch:   / xxbarthxx   ►Twitter/X:   / _xxbarthxx_   Just like the previous levels, this mod takes place in a parallel universe where the members of NOBLE Team were born on the opposite side of the war - making up one of the Covenant's deadly Zealot teams serving the Ministry of Fervent Intercession, in search of rare Forerunner artifacts. Meanwhile the UNSC trains hundreds of 'NOBLE Class' Spartan IIIs to face them. Take on the role of Zealot Team's newest Sangheili, a recently transferred Special Operations Elite known only as Six. Fight alongside the numerous forces of the Covenant armada against the heretical Humans and seek out the holy artifacts that may change the course of the war forever. This mod is a total conversion of the Halo Reach campaign and includes many changes. Some of them are: -All Humans infantry, vehicles and weapons have been converted to Covenant equivalents. -All Covenant infantry, vehicles and weapons have been converted to Human equivalents. -Each mission has been tweaked to match a player Covenant storyline. -Allied spawn numbers have been increased to match Covenant numerical superiority. -Covenant HUD colours and Elite viewmodel added. -Mission objective text has been rewritten to match a Covenant storyline. -Balancing tweaks to Human weaponry to account for hitscan more easily hitting the player. -Small buffs to Covenant weapon damage to encourage players to use thematic equipment. -Balancing tweaks to the ammo of the Plasma Rifle, Plasma Repeater, Plasma Launcher and Focus Rifle, so you don't run out of Covenant weapons to use during missions. -Each level has one energy sword hidden somewhere in the map with infinite uses. -All models in cutscenes have been converted, however they don't animate due to incompatible body types. This means they all look pretty silly, but that should make the cutscenes a lot of fun to watch. Though if you have a good imagination they can still work with the storyline! I have to say, this level was quite difficult to play through (you may have noticed how many times I died in certain parts). But still, even though it was a little frustrating at times, it was fun to play and reversing roles and playing as the Covies is always fun! I'd recommend giving this mod a playthrough if you have yet to! ____________________________________ Watch me stream on Twitch! :   / xxbarthxx   Follow me on Twitter! :   / _xxbarthxx_   ____________________________________ Halo: The Master Chief Collection © Microsoft Corporation. “Halo MCC: Halo Reach Campaign Mod- Covenant Campaign Pillar of Autumn” was created under Microsoft's "Game Content Usage Rules" using assets from Halo: The Master Chief Collection, and it is not endorsed by or affiliated with Microsoft.

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