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This was a game that certainly stood out to me as it was one of those titles my brother got way back in the day. It was one of those multi disk games due to several reasons. In part semi due to length. The fact that there's a bit of dialogue. And most of all, apart from the actual in game models, everything is a fmv. Even most of the bosses except for one. So the game is huge due to this despite most of the time being played like a Resident Evil title. Which this game streamlined the inventory a bit as besides pausing the game you never actually open up a single menu in the game. For the sake of a smoother and fun experience, I play the game on normal difficulty up till a specific point. Enemies take fewer hits while also dropping significantly more ammo. The puzzles for the most part aren't too difficult. You just have to pay attention to background clues. Each time you see a loading screen is when we would have normally to swap disks. The first part is basically a initial meeting gone terribly wrong. Make use of stealth take downs as much as possible, it both saves ammo while yielding a decent supply. Hana for some reason is the easiest to get a ton of ammo for. Deke, kinda less while Glas you kinda struggle with. I will admit I solved two puzzles in the game when watching my brother. I saw the towel pop up in the inventory a few times when he cycled through it, so after he failed it a few times I suggested he try the towel. I had seen the Legend of Calamity Jane show a few years prior and saw a episode where the lead used a towel to disarm someone. I figured same logic. My suggestion worked, but NOT how I intended it to work. Also yeah, this was one of those games where death is around every corner. I'll admit though that at certain points I edited out my failures at certain parts for easier viewing. Done via the rewind feature added to this version.