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In this episode, I test four Ai tools that convert a 2D image to 3D using the same images to see what actually holds up in a real professional workflow. While I’m using Cinema 4D, this approach is tool-agnostic and works just as well for Blender users. If you are not a strong modeler but need fast 3D for ideation, style frames, or client pitches, this is for you. As a motion graphics art director working in film, television, and advertising, I’m increasingly using image-to-3D tools for early exploration and concept development. Not as a replacement for skills or taste, but as a way to move faster, explore more options, and sell ideas before budgets are approved. We look at: Google Nano Banana (for generating multiple angles) https://gemini.google Tripo 3D: https://studio.tripo3d.ai Microsoft Trellis: https://huggingface.co/spaces/microso... Convert 3D models to FBX , GLB, OBJ: https://convert3d.org Hunyuan 3D (by Tencent) https://www.3daistudio.com Rodin (via Weavy): https://app.weavy.ai If you’re curious about where AI fits into motion design today, this video is about understanding your options and using them thoughtfully. 00:00:00: Intro 00:01:22 Top3D.ai Leaderboard 00:02:24 Gemini Nano Banana Multiple Angles 00:03:38 Microsoft Trellis 00:05:57 HunYuan 00:07:47 Rodin Via Weavy.ai 00:11:30 Rodin via Hyper3D.ai 00:12:01 Tripo 3d 00:13:19 Results 00:15:16 Conclusion 👉 Let me know if you’d like more tutorials like this.