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Doodle Jump in WebAR with 8th Wall Studio! In this tutorial, I’ll show you how to recreate the classic Doodle Jump arcade game inside 8th Wall Studio. Using the Entity Component System (ECS), we’ll build a fully functional infinite jumper with procedural platforms, gyroscope controls, scoring, and smooth camera logic. It is all playable directly in the browser. This project is perfect if you want to learn how to make addictive, vertical-scrolling games in AR, while writing clean and reusable ECS code that you can apply to your own projects. Try out 8th Wall Studio here: https://8th.io/get-started Shoutout to Camilo Medina for the inspiration: / @unityadventure What you’ll master: Building a vertical climbing loop with procedural spawning Creating multiple platform types: moving, spike, and single-use Using gyroscope input for smooth horizontal control Implementing scoring and high-score tracking with ECS events Writing modular scripts for player, camera, and UI flow Adding audio, transitions, and onboarding screens for polish I’ve included the complete source code in this project, so you can clone it, customize it, and make your own version of Doodle Jump in WebAR. Clone the project now: https://8thwall.com/dcln/bot-bounce View my other 8th Wall projects: https://8thwall.com/dcln Like, subscribe, and let me know in the comments what AR games you’d love to see next. Connect with me and the 8th Wall dev community on Discord! I can’t wait to see your creations. Join the Discord: / discord