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I love this game! Credits / d44bas / silentscope88 / riz0ne / shinrockman1 / jwonggg / tenomedia / cyclopz0rs / la_ratonera_lives / tampaneversleeps / haitani0904 / maxmode_fgc / ceogaming / vampirearcadia / gamenewton_us / fighters_arg / teamsp00ky / neoam_acho / newton_ooyama / texasshottakers / toratawa / torontotoptiers / txshowdownlive / smugdabeasttv / windyman / frostyfightclub ttps://www.twitch.tv/leveluplive / levelupyourgame / lionplex / nycfurby / nyc_vf / oce3s Support the streamers for high lvl gameplay, funny moments & other cool stuff. Capcom vs. SNK 2: Mark of the Millennium 2001 is a 2001 crossover fighting game developed and published by Capcom. The sequel to Capcom vs. SNK: Millennium Fight 2000 (2000) and an entry in the SNK vs. Capcom series, it was originally released on NAOMI hardware in arcades, with Sega handling the North American arcade release. As in the original, players select a team of fighters from various Capcom and SNK games then fight other teams, winning each battle by defeating all the opponents from the other team. Aspects of the first game were tweaked, including the Ratio system. In contrast to the fixed system of the original, players can now freely select characters and assign each of them a number from one to four (or "Ratio") determining their relative strength, adding up to a maximum team ratio of four. Teams can now consist of a maximum of three characters, as opposed to four in the first game. Additional characters were added, including more characters from Capcom and SNK titles outside of the Street Fighter and King of Fighters series, for a total of 48. The Groove system from Millennium Fight 2000 has been augmented to include four new systems of play based on various Capcom and SNK fighting games. In addition, the number of buttons has been increased from the Neo Geo standard of four to the six button system first seen in Capcom's Street Fighter. Because Capcom vs. SNK 2 features a roster composed of characters from numerous games and hardware eras, the appearances of several of Capcom's characters have been considered substandard in comparison to the newly drawn SNK characters. Instead of choosing to redraw its characters, Capcom took the approach of reusing old character sprites from previous games and inserting them in among the other characters. The result created a significant disparity, particularly in the case of characters like Morrigan Aensland, whose sprite from the Darkstalkers games appears retro and lacking in detail when compared to Capcom's newly drawn characters, such as Maki, Eagle, Ryu, Ken, and M. Bison. Just like the first game, the Dreamcast release of Capcom Vs. SNK 2 also links up to the Neo Geo Pocket Color and SNK vs. Capcom: Card Fighters' Clash using the Neo Geo Pocket Color link cable. Doing so will enable the player to unlock all the secrets on the Dreamcast game. Capcom vs. SNK 2 combines characters and gameplay elements from various Capcom and SNK fighting games, mainly the Street Fighter and The King of Fighters series. Other elements, most noticeably different fighting styles, incorporated elements from other games as well, such as Street Fighter III, Garou: Mark of the Wolves, and the Samurai Shodown series. Follow me https://x.com/LiangStyleFTW / lianghubbb / lianghubbb The FGC is awesome • The FGC is awesome Funny & cool moments • Funny & Cool moments Episode 120 Best of 2022 Comeback compilations • Comeback compilation Ep 40 This channel is dedicated in making fighting game compilations in promoting Street fighter, Mortal Kombat, Tekken and lots of other fighting games. I also make tutorials & combo videos for Tekken, Street fighter and Mortal Kombat. The FGC is awesome and I have been a part of it for 16 years now - the day when I started my youtube channel . Thanks to all the great players, music artists, thumbnail creators and everybody who has been subscribed to my youtube channel for the support during the last 16 years. The purpose of these videos is to provide educational high level content so the viewer can learn new combos and strategies.