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⚠️ Note: This video features a previous version of Invoke's UI. We’ve recently updated our interface, and while the core concepts in this video still apply, the visuals may differ from the current version. For content featuring the latest UI, please visit our channel and check out our recent videos. In this week's Invoke Studio Sessions, Kent covers the powerful and flexible SDXL scribble model. We explore how to use it effectively for various types of line work, from canny and line art processors to freehand scribbles. Kent demonstrates techniques for combining scribble with other control adapters like depth, showing how to achieve dynamic and detailed results. We take suggestions from the community challenge, showcasing practical use cases and addressing common questions. 00:00 Introduction 02:00 Windmill Scribble 16:22 Skull Creature Scribble & Depth Map 34:47 Community Challenge: Hand Punching Scribble Invoke Studio Sessions are live events recorded regularly on Invoke's Discord channel. We take a design challenge from our community and spend an hour working through it while community members follow along, ask questions, and design with us. Join our community: / discord Follow us on Instagram: / invoke.ai 👉 Get started free at https://invoke.com, and check out our open-source, locally-hosted Community Edition. Models Used: https://models.invoke.ai/xinsir/contr... https://models.invoke.ai/stablediffus...