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I had found that using Time Stop in front of one of the Triforce Symbols that you have to play Zelda's Lullaby to raise and drain the water levels, bringing the note bar up and playing Zelda's Lullaby, then loading another area right after the cutscene for changing the water levels starts, the cutscene will continue to play out, but it will immediately set the water level to where it's supposed to be and playing the whole cutscene out, and once the cutscene ends, the game keeps you in what I guess is the "cutscene mode" (I guess is what it's called lol) which usually ends once the water level draining/raising finishes, but because it instantly raises without it ending, you are stuck in that mode, and because of that, any item you are currently holding once going into the water, Link will not put away the Item and the C Buttons are still restricted. However, Hylian Freddy mentioned that performing the Shield Swipe Method can counter the restricted mode. The way the Shield Swipe Tech works is you: 1. Hold Z Target 2. Then Hold Shield while still holding Z Target 3. Continue holding Z and R, and whatever Item Link is holding while in the water, whichever button that item is assigned to, you hold that. 4. Release Z and Shield, but do not let go of the Item you are using and it will allow you to use the item. Any Items that Link can not hold (Din's Fire, Magic Beans, etc.) and any Items that require Magic (Fire Arrows, Lens of Truth etc.) will not work at this current time. Hylian Freddy's Youtube Channel: / @hylianfreddy