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Bindy is the ultimate Unity Data Binding System. Save time and optimize performance by easily binding anything to anything. No coding required. ------------ Bindy - Data Binding System for Unity Doozy Store: https://www.doozyui.com/product/bindy... Asset Store: https://bit.ly/BindyDataBindingSystem Doozy UI Manager -- Doozy Store: https://www.doozyui.com/product/doozy... -- Asset Store: https://bit.ly/DoozyUIManager ------------ https://doozyui.com/ ------------ Bindy is a powerful data binding system that connects anything to anything in Unity. With Bindy, you can automate the data transfer process, saving time and effort. It utilizes a single component called the Binder to connect to Binds and Bindables. With Bindy, you can easily connect variables, UI elements, game objects, and more. This efficient system saves time and effort in your project development, making it a must-have for novice and experienced Unity users alike. What’s more, Bindy includes 24 pre-made converters that are compiled AOT (ahead of time) in the editor for runtime performance. These converters can help you to customize and format data as needed. Say goodbye to tedious conversion tasks and use Bindy to convert a boolean value to a float value or a string value to a color value effortlessly. The system also includes 30 transformers that are ScriptableObjects with global settings. Transformers can perform custom operations on data before setting it to a Bindable’s target variable. Want to round a float value to two decimal places and multiply it by 100 before displaying it as a percentage? You got it with Bindy! —— Production Ready Mobile Friendly Highly Customizable Supports all platforms, including mobile Native Editor Integration Clean Code that is easy to understand, modify, and test Full C# source code is provided —— Overall, Bindy is a flexible and efficient data binding system that can make your Unity projects more powerful and efficient. Whether you’re a novice Unity user or an experienced programmer, Bindy is a must-have tool that can save you time, effort, and headaches. Technical details Data binding system that connects anything to anything in Unity Uses a single component called the Binder to connect to Binds and Bindables Supports connecting variables, UI elements, game objects, and more Comes with 24 pre-made converters for customizing and formatting data Includes 30 transformers for performing custom operations on data before setting it to a Bindable's target variable Highly customizable and extendible, allowing for easy creation of custom converters and transformers AOT (ahead of time) compiled converters for optimal runtime performance Native editor integration for easy use Suitable for all platforms, including mobile In-editor documentation links and searchable documentation for ease of use Clean code that is easy to understand, modify, and test Full C# source code provided for further customization and understanding Saves time and effort by automating the data transfer process Makes projects more powerful and efficient Simplifies data binding without requiring any coding experience Help Desk / Support https://support.doozyui.com Discord https://discord.doozyui.com YouTube https://youtube.doozyui.com Twitter https://twitter.doozyui.com Facebook https://facebook.doozyui.com -- 00:00:00 Intro 00:00:54 How to get Bindy 00:01:50 How does Bindy work 00:02:08 Connection Types - Sender, Bidirectional, Receiver 00:03:25 Update Modes - Realtime, FrameBased, TimeBased 00:06:26 Converters Overview 00:10:12 Value Transformers Overview 00:11:54 Direct Connection Approach 00:16:30 Disconnected Approach 00:22:27 How to use Value Transformers 00:27:44 Bindable - Connection Types 00:28:46 Bindable - Update Modes 00:30:03 Boolean - Value Transformer 00:32:04 Color to Hex - Value Transformer 00:32:41 Credit Card - Value Transformer 00:34:31 Currency - Value Transformer 00:36:11 DateTime - Value Transformer 00:38:02 DateTime to Time Ago - Value Transformer 00:40:45 Duration - Value Transformer 00:41:42 File Size - Value Transformer 00:42:28 Float Rounding - Value Transformer 00:43:00 Float to Vector2 - Value Transformer 00:43:50 Float to Vector3 - Value Transformer 00:44:10 Password - Value Transformer 00:45:22 Percent - Value Transformer 00:47:27 Phone Number - Value Transformer 00:49:23 Range Mapping - Value Transformer 00:49:55 String to Color - Value Transformer 00:50:56 Text - Value Transformer 00:52:15 Time - Value Transformer 00:53:31 Vector3 - Value Transformer 00:54:24 InputField and Script - Bidirectional connection 01:01:41 Thank you 01:02:58 Outro