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Every species of fish is unique in this crazy evolution sandbox! Ecosystem gameplay requires balancing predators & prey, landscaping, food and more. ► Enjoy this? Join my Patreon! / randomiseuser ► Subscribe & never miss a video! http://bit.ly/RandomiseUser ► Join our Discord! / discord We play the alpha demo of an upcoming science sandbox with a release date of 2020 in this Ecosystem gameplay video. We see how to build a nursery to spawn randomly generated fish species, seeing how they evolve through several generations to be better swimmers and more capable of survival before they start to need to eat plants, plankton or even other fish. We also see how you have to balance breeding grounds, different types of food and achieving milestones in the game to unlock further points to spend on various activities and buying new sources of food. Ecosystem gameplay is all about science and experimentation, as well as enjoying the weird behaviour of your evolutionary deadends as the fish without a fin just lies there unable to feed. Sad! Download game alpha demo on Steam: https://store.steampowered.com/app/11... Official Ecosystem gameplay info: "Ecosystem isn't just a video game version of the laws of ecology with pre-made fish models. The simulation actually determines the creatures in the game: their bodies, how they swim, and how they think and behave. All the creatures in the trailer evolved on their own in the game; none were hand-edited! At Ecosystem's heart are evolving virtual lifeforms, who grow from synthetic DNA and live in a physically-simulated ocean. This synthetic DNA encodes everything about a creature, from skeletal structure to skin, from joint-types to mental processes. The genetic code of a creature can mutate, combine, be spliced with other species, and be directly modified by the player. Creature brains are also encoded in DNA and subject to evolution. The neurology of a virtual lifeform is a pipeline computer where, every moment, data from sense organs is passed through a network of neurons and finally contracts a muscle in a specific body part. To swim, creatures don't just play an animation. They move like real sea-life, applying torque at their joints to push against the water in a way coordinated to propel themselves forward. Working within this physical simulation, evolution can produce an enormous variety of body shapes and swimming styles. A wide variety of different creature populations share a single environment, where they swim, graze, prey on each other, and have children. The fittest creatures pass their genes along to their children, and over time a world of strange and unique creatures is born..." Developed by: Tom Johnson Version played: alpha demo Ecosystem release date: 2020 Formats available: PC Windows, Mac, Linux More related videos: #RandomiseUser #Ecosystem #EcosystemGame Thanks for watching this let's play Ecosystem gameplay alpha video! More from Randomise User, home of the best indie games: ► Watch Let's Play one-offs for the best indies games: • Let's play indie games (2014-2020) ► Watch Alpha Soup for early first look previews: • ALPHA SOUP: Games in development