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The Final Fantasy III Retrospective

With the Super Famicom looming ahead, Final Fantasy III would be the last game in the series to be developed for Nintendo's 8-bit Family Computer. And while it would take cues from both of its predecessors, it would also embody the grief and hope of series creator Hironobu Sakaguchi during a tumultuous time in his young life. In this part of the Final Fantasy Retrospective, we'll be examining the market context of Final Fantasy III, its development, Sakaguchi's personal tragedy that would steer the direction of the game's story, Biblical allusions, and the significant changes and additions made to subsequent versions of the game. Twitter:   / lorddrubie   Patreon:   / andrewbluett   Chapters: 00:00 - Intro 01:28 - Part I - The Console Wars 07:36 - Part II - 8-bit Limit 12:45 - Patreon 13:00 - Part III - Final Fantasy III 14:30 - With Great Power Comes Great Responsibility 15:43 - The Job System 25:43 - It's a Big, Big World 41:30 - Morbigity & Mortality 46:32 - Climax 55:46 - Personal Thoughts 57:37 - Part IV - The Three Faces of Final Fantasy III 1:08:48 - Part V - The Breakthrough 1:13:12 - Epilogue & To Be Continued... Sources: 1. https://news.google.com/newspapers?ni... 2. https://news.google.com/newspapers?ni... 3. https://web.archive.org/web/201907300... 4. https://www.neogaf.com/threads/media-... 5. https://web.archive.org/web/201509241... 6. https://web.archive.org/web/202107102... 7. https://web.archive.org/web/202107091... 8. https://na.finalfantasy.com/topics/171 9. https://www.ign.com/articles/2009/07/... 10. https://www.lemonde.fr/pixels/article... 11. https://web.archive.org/web/201708150... 12. https://web.archive.org/web/201203260... 13. https://na.finalfantasy.com/topics/176 14. https://web.archive.org/web/201107261... 15. https://www.mobygames.com/developer/s... 16. https://news.denfaminicogamer.jp/nico... 17. https://shmuplations.com/shortcuts/ 18. Thunderbirds 2086 19. https://www.gerryanderson.com/thunder... 20. FF Ultimania Archive 1, pg 127 21. https://ch.nicovideo.jp/indies-game/b... 22. Parkin, Simon. The Never-ending Story. January 2018, Edge Magazine. 23. PlayStation Underground#2 Demo Disc http://www.ff7citadel.com/press/int_s... 24. Electronic Gaming Monthly 232, pg 29 25. Miyazaki, Hayao. Laputa. Studio Ghibli, 1986. 26. http://www.gamespite.net/toastywiki/i... 27. https://tcrf.net/Prerelease:Final_Fan... 28. Book of Genesis, chapters 6-9 29. Book of Nehemiah, Nehemiah 9:7 30. https://web.archive.org/web/200703070... 31. https://web.archive.org/web/200611061... 32. https://web.archive.org/web/200703152... 33. https://www.eurogamer.net/fantasy-reb... 34. https://dengekionline.com/soft/interv... 35. Famitsu 102 36. Famitsu 100, pg 16 37. Famitsu 103 38. Famitsu 106 39. “Titles of game software with worldwide shipments exceeding 1 million copies" (PDF). Square Enix. February 9, 2004. p. 27. https://web.archive.org/web/201311090... 40. https://nlab.itmedia.co.jp/games/arti... 41. “Best Games of 1990.” Famicom Tsushin, 1990. https://groups.google.com/g/rec.games... 42. Carless, Simon. “Famitsu Reveals Top 100 Reader-Voted Games of All Time.” Gamasutra, 3 March 2006. https://web.archive.org/web/200806241... 43. https://www.metacritic.com/game/ds/fi...

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