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This video is a mechanical character animation and motion simulation compilation created in Cinema 4D. The project focuses on exploring procedural locomotion, mechanical form behavior, and physics-based dynamics using Pacman-inspired abstract character designs. The animation showcases experiments with different walking mechanisms, joint structures, and movement styles within stylized CGI environments. All characters and scenes are fictional and used purely as visual elements for testing animation workflows, simulation systems, and rendering techniques. 🤖 This video includes: Mechanical walking and locomotion studies Procedural motion and timing experiments Physics and dynamics simulations Material, lighting, and render tests CGI scene development All content is fully self-made and created for educational, experimental, and creative purposes. This video is not intended for children and is aimed at audiences interested in 3D animation, CGI, and Cinema 4D workflows. Explore more experimental 3D motion and simulation projects on the channel. 👍 If you like this video, please click that thumbs up button and be sure to subscribe for more videos: https://www.youtube.com/c/Fireknight9...