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Stygian Onslaught clear for 6.4. Teams: 1. C0R1 TP DCRW Venti | C6R5 Fav TOTM Faruzan | C0R1 DCRW Durin | C6R1 Skyward NO Bennett 2. C0R1 NSU Flins | C0R1 SMS Columbina | C0R1 AMM Ineffa | C6R5 Sac Frag VV Sucrose 3. C0R5 Black Sword Galleries Skirk | C0R5 Fav TOTM Furina | C0R1 GT Escoffier | C1R5 Fav Shenhe Regarding each boss: Venti vs Mandragora Another Venti shill, though unlike Iktomisaurus, I cannot use Yoimiya to the same effectiveness to beat it. Probably the hardest one of the 3 on my account. I tried using C1R1 Wanderer for a while, but he is unfortunately way too weak to allow for a proper clear. The routing required about ~133% ER on Durin and for him to catch Venti+Fav particles, then Bennett E particles to Burst asap. There's some RNG in when it decides to split. Sometimes it may just be idle and not split, which is bad if I have to use Venti Burst while it hasn't split yet. Sometimes it may split a bit earlier (Ie about after Durin.) The adjustment is to just Venti Q before Bennett EQ to guarantee Venti catches every adds. Don't particularly like this one. I do suspect Internat can clear this guy, but I'll need to wait and see for one. Flins vs Knuckle Duckle The third LEC shill and probably the most egregious of the three, virtue of its massive HP. It's somewhat compensated by the summons not having high RES to every other element unlike it's other counterparts, but it's still noteably more LEC locked than other LEC Bosses (Cactus doesn't have increased Hydro RES and Shocktrooper only has +60% RES and can be cheesed with Jean/ZL+GMC or no shield tech.). There's no particular routing for this one. It's a lot easier to beat. For reference, my C2 Varesa on my AS account barely cleared it on Fearless with Bina+Iansan+Xianyun, so it's fairly comical how good Ineffa+Flins is for this boss. Also don't like this boss. A friend I do know did clear it on Dire using C6 Nefer and got 80m total DMG which is hilarious. Skirk vs SSA: OD Rerun boss. I'm pretty sure I'm the only one that uses Black Sword Skirk for it due to my lack of Sig and other good weapons (I didn't like Citlali for this one due to how much DMG it does during its Counterstrike mode). I did manage to beat it 5.7 on Dire, so I knew it was possible still (sadly in 5.7 I was gated by Tulpa and despite having C2R1 Citlali, C0 unbuilt Iansan who I got way later in 5.7 and C0R0 Arlecchino who wasn't enough). Apparently it has like ~500k less HP, so that's surprisingly generous. There's not a particular routing for this either. I did need to adapt as I had forgotten that Escoffier needs just a bit more ER. Somehow, C1 Shenhe was actually useful for this. The clear time of the 3 runs has the biggest room for improvement virtue of me just using a worse attack string with Skirk (ignoring the DMG gain I get once I have her Sig). Unfortunately, I am just not good enough for that so I'll stick to my simple rotation. Also don't like this boss, if only because I dislike how they handled the Nightsoul phase if you enter it. Hoped the Granny boss would've been the Stygian Boss instead since that warrants either Freeze or Overload. In conclusion: Not that hard with shill, but the bosses are not that fun to me. Mandragora probably has the most "fun" potential in terms of diversity. Knuckle Duckle can also be bruteforced, so that's neat (may need cons, but we'll see). 0:00 Venti vs Mandragora 2:04 Flins vs Knuckle Duckle 4:00 Skirk vs SSA: OD 5:55 Teams