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Race Condition is a fun one. I like how there is a constant battle going on due to there being little to no downtime between robot spawns. There is almost always something on the field even when playing extremely aggressively. This mission (tbh the entire tour feels like this) loves spawning excessive amounts of Pyros. Fire resistance is very valuable from start to finish. Certain Demo and Soldier bots have fire damage or burn effects on their weapons too. Spy and Heavy are strong picks for this run seeing how the Giant to small robot ratio is larger than the norm. Most of the small bots are support or gate bots which aren't strictly necessary to kill fast in order to advance the Waves. Sentry cleans them up nicely from a distance while the team focuses on the big threats. Not many Uber meds to pick so Spy is enough to get through them. Final boss is of course a Pyro. But there are actually 2 bosses to worry about on the final Wave. The first boss "Chief Rammer Demoman" will one-shot kill anyone with his charge. Luckily he only has enough time to charge once here and he hits the middle rock lol. The final boss "Chief Pyro's Revenge" has a bunch of weapons. He switches rapidly between Dragon's Fury, Flare Gun, Gas Passer, Stock Flamer, and even the Phlog near the end of the fight. Chief Pyro activates Uber for a few seconds once his HP reaches half. This boss has high move speed so it is important to body block him early. He deals enough damage to melt a full res Heavy quickly but Uber and Milk Syringes can keep him alive. I like the little detail of his eyes changing color as he takes more damage. As soon as the Pyro boss is killed, the mission is effectively over. The rest of the bots blow up shortly after his death animation plays. Custom weapon overlocks are available in this mission. The difficulty of this mission is Advanced. 00:00 - Wave 1 01:38 - Wave 2 03:50 - Wave 3 05:50 - Wave 4 08:59 - Wave 5 11:19 - Wave 6