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This is a short tutorial on how to set up triple monitors / screens for sim racing in iRacing with or without NVIDIA surround and ensuring the correct field of view is calculated (FOV). After receiving a request I thought I should put one together for iRacing. Some have said they have struggled with the set up so hopefully this clears things up a little. I wanted these guides to be complete one stop shops in case this is the only one someone views so there are some repeated sections from my previous tutorials. Please use the chapter markers to skip ahead if you don't need a section. iRacing runs really well with and without NVIDIA surround so using it I feel is down to personal preference. Some have said they have noticed performance benefits running without surround. Can't say I have noticed too much of a difference. 🔗The FOV calculator tool mentioned in the video can be found through the following link: https://dinex86.github.io/FOV-Calcula... Items needed: 📏Tape measure 🔢Calculator/Phone 📏Angle measuring set square or digital angle measure If you would like me to cover anything else please let me know in the comments below. As always.....stay safe and see you on the track💪🏻🏎️💨 If you would like to help support the channel you can buy me a coffee: https://www.buymeacoffee.com/TraumaTe... Please see the chapter markers below to jump to a section of interest😊 00:00 - Intro 01:03 - Section Breakdown 01:55 - Setting Up NVIDIA Surround (Personal Preference/NOT mandatory) 03:28 - Calculate the Correct Field of View 04:28 - Monitor Angle Measurement Explained 05:26 - How to Measure Your Monitors 05:52 - How to Input the Data into iRacing (IF YOU ARE USING NVIDIA) 07:11 - Hot to Input the Data into iRacing (IF NOT USING NVIDIA) 09:33 - Final Result 09:45 - Outro