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This wouldn't be possible without the research of Aaron Vey (https://youtube.com/channel/UCgfcpalV.... Strangely, this demo does not have the rage meter abilities, nor does it have the "gain score multiplier" debug cheat (neither does it have score multipliers at all) and as well as not upgrading the belt color on the ninja model. Since this is the full non-cut-off E3 demo, sections like Kyza and Rocket Factory are not closed off/cut short. Again, graphical glitches are fixed with PCSX2_v1.7.0-dev-201-g6f0011ac9 with the EE Cycle Rate slider set to +3 (for some reason, this fix did not work in the newest STABLE build, it MUST be a dev build!). I didn't go in as deep as my previous video as I already covered much of the same seen here in the other video. However, I thoroughly went through Rocket Factory and the full Kyza fight. There is no hidden content sadly. It seems as Argonaut Studios did the "only put what is used on the disk" approach. The levels on this demo are shown below: 20-04 benw *Bomb Factory Part A Sun May 11 14:28:27 20-11 benw *Bomb Factory part B Fri May 09 18:06:12 20-08 benw *Barrel Rolling Section Fri May 09 17:46:04 60-10 benw *eyeball 1 laser section Fri May 09 18:06:17 60-12 timh *Kyza Fri May 09 16:06:08 60-13 benw *E3 robot beach hub Fri May 09 17:17:04 60-14 Lewis *Auto Demo Test Fri May 09 15:04:07 60-15 Lewis *Auto demo 2 Fri May 09 15:11:09 60-20 timh ball run for e3 demo Fri May 09 18:00:44 60-21 timh <unnamed level> Fri May 09 18:00:45 60-22 timh eyeball slalom 1 Fri May 09 18:00:45